Spatial Audio Utilities

We have released a series of blueprints for UE4, on the Unreal Marketplace, which allow you to easily create spatialized audio ambiences and one-shots to bring movement and life to your audio.
Marketplace site here

The 'Ambienator' Blueprint actor can help you create immersive audio ambiences. Just add your sounds to one of the different slots provided and they will be automatically randomized and moved around the player in stereo or surround.
The Vectorator Blueprint enables a variety of spatial movement types for your one-shot sound effects.

Download the guide to using our Spatial Audio Utilities here

Preview video:



Random Without Replacement Macro

BP based macro that provides the abiity to randomly select an entry within an array, but without repetition - Available here

Blog post describing the asset here



OSC Utility

BP based actor for the management (saving/recalling/parsing) OSC data - available here

Blog post describing the asset here



Visualising LPF Radii

BP based actor that will create toggleable visualizations of LPF settings for every AmbientSound actor in your level - Available here

Blog post describing the asset here



The Game Audio Tutorial (2011 book)

Downloads here


















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News

We have released a series of blueprints for UE4, on the Unreal Marketplace, which allow you to easily create spatialized audio ambiences and one-shots to bring movement and life to your audio - see the Extras page.

All game levels updated to 4.17 - see the Downloads page / Additional Downloads.

All game levels updated to 4.12 + guide and demo of new features - see the Downloads page / Additional Downloads.